Tidy up after a long absence

This commit is contained in:
Neill Cox 2025-03-09 17:58:06 +11:00
parent 3931d2ccbd
commit fea7c0eeb9
28 changed files with 2444 additions and 376 deletions

2
.gitignore vendored
View file

@ -4,5 +4,7 @@ db.sqlite3
.hidden_notes.txt
env/
*pyc
*.py[cod]
__pycache__/
xxxthemexxx/
gurps_vars.sh

View file

@ -21,29 +21,28 @@ BASE_DIR = Path(__file__).resolve().parent.parent
# See https://docs.djangoproject.com/en/5.0/howto/deployment/checklist/
# SECURITY WARNING: keep the secret key used in production secret!
SECRET_KEY = "django-insecure-x%rs&gy9iphje-l+!^!g@s@w$4@oc0^honvnr-!edwm+uujiu2"
SECRET_KEY = (
"django-insecure-x%rs&gy9iphje-l+!^!g@s@w$4@oc0^honvnr-!edwm+uujiu2"
)
# SECURITY WARNING: don't run with debug turned on in production!
DEBUG = True
ALLOWED_HOSTS = [
"gcs.neill.id.au",
"localhost",
"127.0.0.1",
]
"gcs.neill.id.au",
"localhost",
"127.0.0.1",
]
CSRF_TRUSTED_ORIGINS = [
"https://gcs.neill.id.au",
]
]
AUTHENTICATION_BACKENDS = [
# Needed to log in by username in Django admin, regardless of `allauth`
'django.contrib.auth.backends.ModelBackend',
"django.contrib.auth.backends.ModelBackend",
# `allauth` specific authentication methods, such as login by email
'allauth.account.auth_backends.AuthenticationBackend',
"allauth.account.auth_backends.AuthenticationBackend",
]
# Application definition
@ -55,20 +54,18 @@ INSTALLED_APPS = [
"django.contrib.contenttypes",
"django.contrib.sessions",
"django.contrib.messages",
'allauth',
'allauth.account',
'allauth.socialaccount',
"allauth",
"allauth.account",
"allauth.socialaccount",
# ... include the providers you want to enable:
'allauth.socialaccount.providers.amazon',
'allauth.socialaccount.providers.apple',
'allauth.socialaccount.providers.google',
"allauth.socialaccount.providers.amazon",
"allauth.socialaccount.providers.apple",
"allauth.socialaccount.providers.google",
"django.contrib.staticfiles",
# "tailwind",
# "theme",
"django_browser_reload",
'django_bootstrap_icons',
"django_bootstrap_icons",
]
MIDDLEWARE = [
@ -97,7 +94,7 @@ TEMPLATES = [
"django.template.context_processors.request",
"django.contrib.auth.context_processors.auth",
"django.contrib.messages.context_processors.messages",
'django.template.context_processors.request',
"django.template.context_processors.request",
],
},
},
@ -169,7 +166,7 @@ DATABASES = {
}
}
TAILWIND_APP_NAME = 'theme'
TAILWIND_APP_NAME = "theme"
INTERNAL_IPS = [
"127.0.0.1",

29
docs/design.md Normal file
View file

@ -0,0 +1,29 @@
# Design Notes
## Stories
As a user I want to upload a character so my GM can see it
As a user I want to update a character so my GM can see it
As a GM I want to invite players
As a GM I want to review characters and pssibly appreove them
As a GM I want to remove players from my campaign
As a GM I want to send feedback on a character to a players
As an admin I want to create campaigns
As an admin I want to invite people to GM a campaign
As an admin I want to remove players
As an admin I want to remove campaigns
As an admin I want to remove GM from a campaign
As a player I want to add session notes to a campaign. (It would be really cool if multiple players could edit these notes. Bonus points for uploading images)

View file

@ -1,8 +1,13 @@
from django.contrib import admin
# Register your models here.
from .models import GURPSCharacter, GameSystem, Campaign
from .models import GURPSCharacter, GameSystem, Campaign, GM, Player, CampaignPlayer
admin.site.register(GURPSCharacter)
admin.site.register(GameSystem)
admin.site.register(Campaign)
admin.site.register(GM)
admin.site.register(Player)
admin.site.register(CampaignPlayer)

View file

@ -13,15 +13,15 @@ def validate_file(value):
raise ValidationError("Not a GCS file - json decode")
try:
version = data['version']
version = data["version"]
except KeyError:
import bpdb;bpdb.set_trace()
raise ValidationError("Not a GCS file - key error")
if version < 4:
raise ValidationError(
f"The file version ({version}) is too old. Please use a newer version (5.20.3) of GCS."
)
f"The file version ({version}) is too old. Please use a newer "
"version (5.20.3) of GCS."
)
class UploadFileForm(forms.Form):

View file

@ -1,24 +1,24 @@
from django.contrib.auth.models import User
from django.db import connection
from django.core.management import BaseCommand
def create_users():
user = User.objects.create_user(
username="neill",
is_superuser=True,
first_name="Neill",
last_name="Cox",
email="neill@neill.id.au",
is_staff=True,
is_active=True,
date_joined="2024-07-31T00:00:00.000Z",
password="password",
)
# user.save()
def drop_tables():
with connection.cursor() as cursor:
for table in [
"gurps_character",
"gurps_character_campaign",
"gurps_character_campaign_gm",
"gurps_character_campaignplayer",
"gurps_character_gm",
"gurps_character_player",
"gurps_character_gamesystem",
"gurps_character_gurpscharacter"]:
cursor.execute(f'DROP TABLE IF EXISTS {table} cascade')
cursor.execute("DELETE FROM django_migrations WHERE app = 'gurps_character'")
class Command(BaseCommand):
help = "Load some initial data"
help = "Drop all the tables!"
def handle(self, *args, **options):
create_users()
drop_tables()

View file

@ -1,14 +1,120 @@
# Generated by Django 5.0.1 on 2024-01-08 10:25
# Generated by Django 5.0.6 on 2024-09-07 01:08
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
initial = True
dependencies = []
dependencies = [
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.CreateModel(
name="GameSystem",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255, unique=True)),
("description", models.TextField(null=True)),
],
),
migrations.CreateModel(
name="Campaign",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255, unique=True)),
("description", models.TextField(null=True)),
(
"game_system",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.gamesystem",
),
),
],
),
migrations.CreateModel(
name="GM",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
(
"campaign",
models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
related_name="campaign",
to="gurps_character.campaign",
),
),
(
"gm",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to=settings.AUTH_USER_MODEL,
),
),
],
),
migrations.AddField(
model_name="campaign",
name="gm",
field=models.ManyToManyField(
related_name="GM", to="gurps_character.gm"
),
),
migrations.CreateModel(
name="Player",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
(
"status",
models.CharField(max_length=255, unique=True),
),
(
"user",
models.OneToOneField(
on_delete=django.db.models.deletion.CASCADE,
to=settings.AUTH_USER_MODEL,
),
),
],
),
migrations.CreateModel(
name="GURPSCharacter",
fields=[
@ -23,6 +129,61 @@ class Migration(migrations.Migration):
),
("uuid", models.CharField(max_length=128, unique=True)),
("name", models.CharField(max_length=255, unique=True)),
("details", models.JSONField()),
(
"campaign",
models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.campaign",
),
),
(
"player",
models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.player",
),
),
],
),
migrations.CreateModel(
name="CampaignPlayer",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
(
"status",
models.CharField(
choices=[
("I", "Invited"),
("A", "Accepted"),
("D", "Declined"),
]
),
),
(
"campaign",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.campaign",
),
),
(
"player",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.player",
),
),
],
),
]

View file

@ -0,0 +1,25 @@
# Generated by Django 5.0.6 on 2024-09-07 01:22
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0001_initial"),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.AlterField(
model_name="gm",
name="gm",
field=models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
to=settings.AUTH_USER_MODEL,
),
),
]

View file

@ -1,18 +0,0 @@
# Generated by Django 5.0.1 on 2024-01-10 07:52
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0001_initial"),
]
operations = [
migrations.AddField(
model_name="gurpscharacter",
name="details",
field=models.JSONField(default={}),
preserve_default=False,
),
]

View file

@ -0,0 +1,67 @@
# Generated by Django 5.1.7 on 2025-03-08 09:56
import django.db.models.deletion
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0002_alter_gm_gm"),
]
operations = [
migrations.AlterField(
model_name="campaign",
name="gm",
field=models.ManyToManyField(
blank=True, related_name="GM", to="gurps_character.gm"
),
),
migrations.AlterField(
model_name="gm",
name="campaign",
field=models.ForeignKey(
blank=True,
null=True,
on_delete=django.db.models.deletion.CASCADE,
related_name="campaign",
to="gurps_character.campaign",
),
),
migrations.AlterField(
model_name="player",
name="status",
field=models.CharField(
choices=[
("I", "Invited"),
("A", "Accepted"),
("D", "Declined"),
("R", "Requested"),
]
),
),
migrations.CreateModel(
name="CampaignNotes",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("timestamp", models.DateTimeField(auto_now_add=True)),
("notes", models.TextField(null=True)),
(
"campaign",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.campaign",
),
),
],
),
]

View file

@ -1,28 +0,0 @@
# Generated by Django 5.0.1 on 2024-01-16 07:12
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0002_gurpscharacter_details"),
]
operations = [
migrations.CreateModel(
name="GameSystem",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255, unique=True)),
("description", models.TextField(null=True)),
],
),
]

View file

@ -1,57 +0,0 @@
# Generated by Django 5.0.6 on 2024-07-14 09:14
import django.db.models.deletion
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0003_gamesystem"),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.AddField(
model_name="gurpscharacter",
name="player",
field=models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
to=settings.AUTH_USER_MODEL,
),
),
migrations.CreateModel(
name="Campaign",
fields=[
(
"id",
models.BigAutoField(
auto_created=True,
primary_key=True,
serialize=False,
verbose_name="ID",
),
),
("name", models.CharField(max_length=255, unique=True)),
("description", models.TextField(null=True)),
(
"game_system",
models.ForeignKey(
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.gamesystem",
),
),
],
),
migrations.AddField(
model_name="gurpscharacter",
name="campaign",
field=models.ForeignKey(
null=True,
on_delete=django.db.models.deletion.CASCADE,
to="gurps_character.campaign",
),
),
]

View file

@ -1,20 +0,0 @@
# Generated by Django 5.0.6 on 2024-07-14 09:25
from django.conf import settings
from django.db import migrations, models
class Migration(migrations.Migration):
dependencies = [
("gurps_character", "0004_gurpscharacter_player_campaign_and_more"),
migrations.swappable_dependency(settings.AUTH_USER_MODEL),
]
operations = [
migrations.AddField(
model_name="campaign",
name="gm",
field=models.ManyToManyField(to=settings.AUTH_USER_MODEL),
),
]

View file

@ -1,5 +1,6 @@
from django.db import models
from django.contrib.auth.models import User
# Create your models here.
@ -12,120 +13,194 @@ class GameSystem(models.Model):
class GM(models.Model):
gm = models.ForeignKey(User, on_delete=models.CASCADE)
campaign = models.ForeignKey("Campaign", null=True, on_delete=models.CASCADE, related_name='campaign')
gm = models.ForeignKey(User, on_delete=models.CASCADE, null=True)
campaign = models.ForeignKey(
"Campaign",
null=True,
blank=True,
on_delete=models.CASCADE,
related_name="campaign",
)
def __str__(self):
return self.campaign.name + " - " + self.gm.get_full_name()
class Player(models.Model):
user = models.OneToOneField(User, on_delete=models.CASCADE)
status = models.CharField(max_length=255, unique=True)
status = models.CharField(
choices={"I": "Invited", "A": "Accepted", "D": "Declined", "R": "Requested"}
)
#
# class Players(models.Model):
# player = models.ForeignKey(User, on_delete=models.CASCADE)
# status = models.CharField(max_length=255, unique=True)
def __str__(self):
return self.user.get_full_name() + " - " + self.get_status_display()
class Campaign(models.Model):
name = models.CharField(max_length=255, unique=True)
description = models.TextField(null=True)
game_system = models.ForeignKey(GameSystem, on_delete=models.CASCADE)
gm = models.ManyToManyField('GM', related_name='GM')
player = models.ManyToManyField('Player')
game_system = models.ForeignKey(
GameSystem, on_delete=models.CASCADE
)
gm = models.ManyToManyField("GM", related_name="GM", blank=True)
# player = models.ManyToManyField('Player')
def __str__(self):
return self.name
class CampaignPlayer(models.Model):
campaign = models.ForeignKey(Campaign, on_delete=models.CASCADE)
player = models.ForeignKey(
Player, on_delete=models.CASCADE
) # TODO: Check this behaviour
status = models.CharField(
choices={"I": "Invited", "A": "Accepted", "D": "Declined"}
) # This should be one of invited, accepted, rejected?
def __str__(self):
return self.campaign.name + " - " + self.player.user.get_full_name() + " - " + self.get_status_display()
class CampaignNotes(models.Model):
campaign = models.ForeignKey(Campaign, on_delete=models.CASCADE)
timestamp = models.DateTimeField(auto_now_add=True)
notes = models.TextField(null=True)
class GURPSCharacter(models.Model):
uuid = models.CharField(max_length=128, unique=True)
name = models.CharField(max_length=255, unique=True)
player = models.ForeignKey(Player, null=True, on_delete=models.CASCADE)
campaign = models.ForeignKey(Campaign, null=True, on_delete=models.CASCADE)
player = models.ForeignKey(
Player, null=True, on_delete=models.CASCADE
)
campaign = models.ForeignKey(
Campaign, null=True, on_delete=models.CASCADE
)
details = models.JSONField()
# owner => user
# campaign => campaign
def __str__(self):
return self.name + " Player " + str(self.player) + " Campaign " + str(self.campaign)
return (
str(self.name)
+ " Player "
+ str(self.player)
+ " Campaign "
+ str(self.campaign)
)
def adv_points(self):
return sum([a['calc']['points'] for a in self.details.get('advantages', []) if a['calc']['points'] > 0])
return sum(
[
a["calc"]["points"]
for a in self.details.get("advantages", [])
if a["calc"]["points"] > 0
]
)
def disadv_points(self):
return sum([a['calc']['points'] for a in self.details.get('advantages', []) if a['calc']['points'] < -1])
return sum(
[
a["calc"]["points"]
for a in self.details.get("advantages", [])
if a["calc"]["points"] < -1
]
)
def quirks_points(self):
return sum([a['calc']['points'] for a in self.details.get('advantages', []) if a['calc']['points'] == -1])
return sum(
[
a["calc"]["points"]
for a in self.details.get("advantages", [])
if a["calc"]["points"] == -1
]
)
def attr_points(self):
return sum([a['calc']['points'] for a in self.details['attributes']])
return sum(
[a["calc"]["points"] for a in self.details["attributes"]]
)
def skills_points(self):
return sum([s['points'] for s in self.details.get('skills', [])])
return sum(
[s["points"] for s in self.details.get("skills", [])]
)
def spells_points(self):
return sum([s['points'] for s in self.details.get('spells', [])])
return sum(
[s["points"] for s in self.details.get("spells", [])]
)
def race_points(self):
return sum([s['points'] for s in self.details.get('race', [])]) # Are we sure?
# Are we sure?
return sum([s["points"] for s in self.details.get("race", [])])
def unspent_points(self):
return self.details['total_points'] - self.adv_points() - \
self.disadv_points() - self.attr_points() - \
self.skills_points() - self.spells_points() - \
self.race_points() - self.quirks_points()
return (
self.details["total_points"]
- self.adv_points()
- self.disadv_points()
- self.attr_points()
- self.skills_points()
- self.spells_points()
- self.race_points()
- self.quirks_points()
)
def get_primary_attr(self, attr_id):
return [a['calc'] for a in self.details['attributes'] if a['attr_id'] == attr_id][0]
return [
a["calc"]
for a in self.details["attributes"]
if a["attr_id"] == attr_id
][0]
def st(self):
return self.get_primary_attr('st')
return self.get_primary_attr("st")
def iq(self):
return self.get_primary_attr('iq')
return self.get_primary_attr("iq")
def dx(self):
return self.get_primary_attr('dx')
return self.get_primary_attr("dx")
def ht(self):
return self.get_primary_attr('ht')
return self.get_primary_attr("ht")
def will(self):
return self.get_primary_attr('will')
return self.get_primary_attr("will")
def fright_check(self):
return self.get_primary_attr('fright_check')
return self.get_primary_attr("fright_check")
def per(self):
return self.get_primary_attr('per')
return self.get_primary_attr("per")
def vision(self):
return self.get_primary_attr('vision')
return self.get_primary_attr("vision")
def hearing(self):
return self.get_primary_attr('hearing')
return self.get_primary_attr("hearing")
def taste_smell(self):
return self.get_primary_attr('taste_smell')
return self.get_primary_attr("taste_smell")
def touch(self):
return self.get_primary_attr('touch')
return self.get_primary_attr("touch")
def basic_move(self):
return self.get_primary_attr('basic_move')
return self.get_primary_attr("basic_move")
def basic_speed(self):
return self.get_primary_attr('basic_speed')
return self.get_primary_attr("basic_speed")
def hp(self):
return self.get_primary_attr('hp')
return self.get_primary_attr("hp")
def fp(self):
return self.get_primary_attr('fp')
return self.get_primary_attr("fp")
def weight_carried(self):
items = [i['calc']['extended_weight'] for i in self.details['equipment']]
items = [
i["calc"]["extended_weight"]
for i in self.details["equipment"]
]
total_weight = 0
for i in items:
@ -150,59 +225,77 @@ class GURPSCharacter(models.Model):
dodge = self.details["calc"]["dodge"][0]
basic_move = self.basic_move()["value"]
return [
{
"max_load": round(self.basic_lift()),
"move": basic_move,
"dodge": dodge,
"current": "current" * (enc_level == 0)
},
{
"max_load": round(self.basic_lift()) * 2,
"move": basic_move - 2,
"dodge": dodge - 1,
"current": "current" * (enc_level == 1)
},
{
"max_load": round(self.basic_lift()) * 3,
"move": basic_move - 3,
"dodge": dodge - 2,
"current": "current" * (enc_level == 2)
},
{
"max_load": round(self.basic_lift()) * 6,
"move": basic_move - 4,
"dodge": dodge - 3,
"current": "current" * (enc_level == 3)
},
{
"max_load": round(self.basic_lift()) * 10,
"move": basic_move - 5,
"dodge": dodge - 4,
"current": "current" * (enc_level == 4)
},
]
{
"max_load": round(self.basic_lift()),
"move": basic_move,
"dodge": dodge,
"current": "current" * (enc_level == 0),
},
{
"max_load": round(self.basic_lift()) * 2,
"move": basic_move - 2,
"dodge": dodge - 1,
"current": "current" * (enc_level == 1),
},
{
"max_load": round(self.basic_lift()) * 3,
"move": basic_move - 3,
"dodge": dodge - 2,
"current": "current" * (enc_level == 2),
},
{
"max_load": round(self.basic_lift()) * 6,
"move": basic_move - 4,
"dodge": dodge - 3,
"current": "current" * (enc_level == 3),
},
{
"max_load": round(self.basic_lift()) * 10,
"move": basic_move - 5,
"dodge": dodge - 4,
"current": "current" * (enc_level == 4),
},
]
def basic_lift(self):
return float(self.details["calc"]["basic_lift"].split()[0])
def weight_unit(self):
return self.details['settings']['default_weight_units']
return self.details["settings"]["default_weight_units"]
def lift_table(self):
return [
{"value": round(self.basic_lift()), "label": "Basic Lift"},
{"value": round(self.basic_lift()) * 2, "label": "One-Handed Lift"},
{"value": round(self.basic_lift()) * 8, "label": "Two-Handed Lift"},
{"value": round(self.basic_lift()) * 12, "label": "Shove &ampersand; Knock Over"},
{"value": round(self.basic_lift()) * 24, "label": "Running Shove & Knock Over"},
{"value": round(self.basic_lift()) * 15, "label": "Carry on Back"},
{"value": round(self.basic_lift()) * 50, "label": "Shift Slightly"},
]
{"value": round(self.basic_lift()), "label": "Basic Lift"},
{
"value": round(self.basic_lift()) * 2,
"label": "One-Handed Lift",
},
{
"value": round(self.basic_lift()) * 8,
"label": "Two-Handed Lift",
},
{
"value": round(self.basic_lift()) * 12,
"label": "Shove &ampersand; Knock Over",
},
{
"value": round(self.basic_lift()) * 24,
"label": "Running Shove & Knock Over",
},
{
"value": round(self.basic_lift()) * 15,
"label": "Carry on Back",
},
{
"value": round(self.basic_lift()) * 50,
"label": "Shift Slightly",
},
]
def reaction_modifiers(self):
modifiers = []
for a in self.details.get('advantages', []):
for a in self.details.get("advantages", []):
if "features" in a:
for f in a["features"]:
if f["type"] == "reaction_bonus":
@ -213,7 +306,7 @@ class GURPSCharacter(models.Model):
def conditional_modifiers(self):
modifiers = []
for a in self.details.get('advantages', []):
for a in self.details.get("advantages", []):
if "features" in a:
for f in a["features"]:
if f["type"] == "conditional_modifier":
@ -222,10 +315,24 @@ class GURPSCharacter(models.Model):
return modifiers
def weapons(self):
return [w for w in self.details['equipment'] if "weapons" in w] + \
[a for a in self.details.get("advantages", []) if "weapons" in a] + \
[a for a in self.details.get("traits", []) if "weapons" in a] + \
[s for s in self.details.get("spells", []) if "weapons" in s]
return (
[w for w in self.details["equipment"] if "weapons" in w]
+ [
a
for a in self.details.get("advantages", [])
if "weapons" in a
]
+ [
a
for a in self.details.get("traits", [])
if "weapons" in a
]
+ [
s
for s in self.details.get("spells", [])
if "weapons" in s
]
)
def melee_weapons(self):
mw = []
@ -237,16 +344,18 @@ class GURPSCharacter(models.Model):
else:
name = item["name"]
mw.append(
{
"name": name,
"usage": weapon["usage"],
"skill_level": weapon["calc"].get("level", 0),
"parry": weapon["calc"].get("parry", "No"),
"block": weapon["calc"].get("block", "No"),
"damage": weapon["calc"]["damage"],
"reach": weapon["calc"].get("reach", ""),
"strength": weapon.get("strength", " ")
}
{
"name": name,
"usage": weapon["usage"],
"skill_level": weapon["calc"].get(
"level", 0
),
"parry": weapon["calc"].get("parry", "No"),
"block": weapon["calc"].get("block", "No"),
"damage": weapon["calc"]["damage"],
"reach": weapon["calc"].get("reach", ""),
"strength": weapon.get("strength", " "),
}
)
return mw
@ -260,7 +369,7 @@ class GURPSCharacter(models.Model):
wpn_range = float(wpn_range[1:])
wpn_range = wpn_range * self.st()["value"]
wpn_range = str(wpn_range)
wpn_range = wpn_range[:wpn_range.index(".")]
wpn_range = wpn_range[: wpn_range.index(".")]
new_ranges.append(wpn_range)
return "/".join(new_ranges)
@ -276,19 +385,21 @@ class GURPSCharacter(models.Model):
else:
name = item["name"]
rw.append(
{
"name": name,
"bulk": weapon.get("bulk", " "),
"usage": weapon.get("usage", " "),
"skill_level": weapon["calc"]["level"],
"damage": weapon["calc"]["damage"],
"strength": weapon.get("strength", " "),
"acc": weapon.get("accuracy", 0),
"range": muscle_range(weapon.get("range", " ")),
"rof": weapon.get("rate_of_fire", " "),
"shots": weapon.get("shots", " "),
"recoil": weapon.get("recoil", " ")
}
{
"name": name,
"bulk": weapon.get("bulk", " "),
"usage": weapon.get("usage", " "),
"skill_level": weapon["calc"]["level"],
"damage": weapon["calc"]["damage"],
"strength": weapon.get("strength", " "),
"acc": weapon.get("accuracy", 0),
"range": muscle_range(
weapon.get("range", " ")
),
"rof": weapon.get("rate_of_fire", " "),
"shots": weapon.get("shots", " "),
"recoil": weapon.get("recoil", " "),
}
)
return rw
@ -299,8 +410,15 @@ class GURPSCharacter(models.Model):
cost = advantage["calc"]["points"]
name = advantage["name"]
if "categories" in advantage and "Language" in advantage["categories"]:
levels = [m for m in advantage['modifiers'] if "disabled" not in m]
if (
"categories" in advantage
and "Language" in advantage["categories"]
):
levels = [
m
for m in advantage["modifiers"]
if "disabled" not in m
]
notes = ""
for level in levels:
@ -315,82 +433,97 @@ class GURPSCharacter(models.Model):
elif "notes" in advantage:
notes = advantage["notes"]
elif "modifiers" in advantage:
notes = [m for m in advantage['modifiers'] if m["cost"] == cost][0]["name"]
notes = [
m
for m in advantage["modifiers"]
if m["cost"] == cost
][0]["name"]
else:
notes = ""
traits.append({"name": name, "notes": notes, "points": cost, "reference": advantage["reference"]})
traits.append(
{
"name": name,
"notes": notes,
"points": cost,
"reference": advantage["reference"],
}
)
return traits
def spells(self):
def get_casting_details(spell_details):
level = spell_details['calc']['level']
level = spell_details["calc"]["level"]
if level < 10:
descr = (
"Ritual: Need both hands and both feet "
"free, and must speak .Time: 2x."
)
"Ritual: Need both hands and both feet "
"free, and must speak .Time: 2x."
)
elif level < 15:
descr = (
"Ritual: Must speak a few quiet words "
"and make a gesture."
)
"Ritual: Must speak a few quiet words "
"and make a gesture."
)
elif level < 20:
descr = (
"Ritual: Must speak a word or two or make "
"a small gesture. May move one yard per second "
"while concentrating. Cost: -1."
)
"Ritual: Must speak a word or two or make "
"a small gesture. May move one yard per second "
"while concentrating. Cost: -1."
)
elif level < 25:
descr = "Ritual: None. Time: / 2 (round up). Cost: -2."
elif level < 30:
descr = (
"Ritual: None. Time: / 4 (round up). Cost: -3."
)
descr = "Ritual: None. Time: / 4 (round up). Cost: -3."
else:
delta = int((level - 25) / 5)
power = 2 + delta
# divisor = 2**power
cost = 3 + delta
descr = (
f"Ritual: None. Time: / {power} round up. Cost: "
f"-{cost}"
)
f"Ritual: None. Time: / {
power} round up. Cost: "
f"-{cost}"
)
return descr
spells = []
for spell in self.details.get('spells', []):
for spell in self.details.get("spells", []):
notes = (
f"{get_casting_details(spell)}<br> Class: {spell['spell_class']}; "
f"Cost: {spell['casting_cost']}; Maintain: {spell['maintenance_cost']};"
f" Time: {spell['casting_time']}; Duration: {spell['duration']}; "
)
f"{get_casting_details(spell)}<br> Class: {
spell['spell_class']}; "
f"Cost: {spell['casting_cost']}; Maintain: {
spell['maintenance_cost']};"
f" Time: {spell['casting_time']}; Duration: {
spell['duration']}; "
)
spells.append(
{
'name': spell["name"],
"name": spell["name"],
"college": ", ".join(spell["college"]),
"level": spell["calc"]["level"],
"rsl": spell["calc"]["rsl"],
"points": spell["points"],
"reference": spell["reference"],
"notes": notes
"notes": notes,
}
)
return spells
def skills(self):
skills = []
for skill in self.details.get('skills', []):
skills.append({
'name': skill["name"],
"level": skill["calc"]["level"],
"rsl": skill["calc"]["rsl"],
"points": skill["points"],
"reference": skill["reference"]
})
for skill in self.details.get("skills", []):
skills.append(
{
"name": skill["name"],
"level": skill["calc"]["level"],
"rsl": skill["calc"]["rsl"],
"points": skill["points"],
"reference": skill["reference"],
}
)
return skills
def equipment(self):
@ -399,49 +532,52 @@ class GURPSCharacter(models.Model):
for item_details in parent["children"]:
equipment_details = {
"name": item_details["description"],
"uses": "",
"tech_level": item_details["tech_level"],
"lc": "",
"value": item_details["value"],
"weight": item_details["weight"],
"quantity": item_details.get("quantity", 1),
"ref": item_details["reference"],
"ext_weight": item_details["calc"]["extended_weight"],
"ext_value": item_details["calc"]["extended_value"],
"notes": item_details.get("notes", ""),
"equipped": item_details["equipped"],
"level": level
}
"name": item_details["description"],
"uses": "",
"tech_level": item_details["tech_level"],
"lc": "",
"value": item_details["value"],
"weight": item_details["weight"],
"quantity": item_details.get("quantity", 1),
"ref": item_details["reference"],
"ext_weight": item_details["calc"][
"extended_weight"
],
"ext_value": item_details["calc"]["extended_value"],
"notes": item_details.get("notes", ""),
"equipped": item_details["equipped"],
"level": level,
}
children.append(equipment_details)
if "children" in item_details:
children += get_children(item_details, level + 1)
return children
equipment = self.details['equipment']
equipment = self.details["equipment"]
equipment_list = []
for item in equipment:
equipment_list.append(
{
"name": item["description"],
"uses": "",
"tech_level": item["tech_level"],
"lc": "",
"level": 0,
"value": item["value"],
"weight": item["weight"],
"quantity": item.get("quantity", 1),
"ref": item.get("reference", ""),
"ext_weight": item["calc"]["extended_weight"],
"ext_value": item["calc"]["extended_value"],
"notes": item.get("notes", ""),
"equipped": item["equipped"]
}
{
"name": item["description"],
"uses": "",
"tech_level": item["tech_level"],
"lc": "",
"level": 0,
"value": item["value"],
"weight": item["weight"],
"quantity": item.get("quantity", 1),
"ref": item.get("reference", ""),
"ext_weight": item["calc"]["extended_weight"],
"ext_value": item["calc"]["extended_value"],
"notes": item.get("notes", ""),
"equipped": item["equipped"],
}
)
if 'children' in item:
if "children" in item:
equipment_list += get_children(item)
return equipment_list
@ -449,7 +585,9 @@ class GURPSCharacter(models.Model):
def hit_locations(self):
try:
# v2
return self.details["settings"]["hit_locations"]["locations"]
return self.details["settings"]["hit_locations"][
"locations"
]
except KeyError:
# v4
return self.details["settings"]["body_type"]["locations"]

View file

@ -0,0 +1,21 @@
{% extends "base.html" %}
{% block content %}
<h1>{{ campaign.name }}</h1>
<h2>Players</h2>
<ul>
{% for player in campaign.campaignplayer_set.all %}
<li><a href="#">{{ player }}</a></li>
{% endfor %}
</ul>
<h2>Characters</h2>
<ul>
{% for character in campaign.gurpscharacter_set.all %}
<a href="#">{{ character.name }} </a>[ <a href="#"> {{ character.player.user.get_full_name }} </a>]
{% endfor %}
</ul>
{% endblock %}

View file

@ -0,0 +1,18 @@
{% extends "base.html" %}
{% block content %}
<ul>
{% for campaign in campaign %}
<li>
<a href="{% url 'details' character.uuid %}">{{ character.name }}</a>
<a href="{% url 'download' character.uuid %}">Download</a>
</li>
{% endfor %}
</ul>
<a href="{% url 'upload' %}">Upload new character</a>
<form method="POST" enctype="multipart/form-data" action="{% url 'index' %}">
{% csrf_token %}
{{ form }}
<input type="submit" value="Upload">
</form>
{% endblock %}

View file

@ -8,11 +8,11 @@
{% if user.is_authenticated %}
<h1>Welcome {% if user.first_name %}{{ user.first_name }}{% else %}{{ user.username }}{% endif %}</h1>
{% if user.campaign_set.all %}
{% if user.gm_set.all %}
<h2>Campaigns you run</h2>
<ul>
{% for campaign in user.campaign_set.all %}
<li><a href="{% url 'campaign' campaign.id %}">{{ campaign.name }}</a></li>
{% for gm in user.gm_set.all %}
<li><a href="{% url 'campaign' gm.campaign.id %}">{{ gm.campaign.name }}</a></li>
{% endfor %}
</ul>
@ -20,7 +20,7 @@
<h2>Characters you play</h2>
<ul>
{% for character in user.gurpscharacter_set.all %}
{% for character in user.player.gurpscharacter_set.all %}
<li>
{{ character.name }} in {{ character.campaign }}
<a href="{% url 'details' character.uuid %}" title="view {{ character.name }}">{% bs_icon 'eye' %}</a>

View file

@ -4,7 +4,7 @@ from django.shortcuts import render
from django.http import HttpResponse, HttpResponseRedirect
from django.urls import reverse
from .models import GURPSCharacter
from .models import GURPSCharacter, Campaign
from .forms import UploadFileForm
@ -20,7 +20,7 @@ def index(request):
else:
form = UploadFileForm()
context['form'] = form
context["form"] = form
return render(request, "characters/list.html", context)
@ -47,7 +47,7 @@ def handle_uploaded_file(f):
f.seek(0) # We read the file in the validator
data = json.loads(f.read())
uuid = data['id']
uuid = data["id"]
name = data["profile"]["name"]
try:
@ -60,19 +60,26 @@ def handle_uploaded_file(f):
character.save()
def download(request, uuid):
def download(_, uuid):
mime_type = "application/x-gcs-gcs"
character = GURPSCharacter.objects.get(uuid=uuid)
response = HttpResponse(json.dumps(character.details), content_type=mime_type)
response['Content-Disposition'] = "attachment; filename=%s.gcs" % character.name
response = HttpResponse(
json.dumps(character.details), content_type=mime_type
)
response["Content-Disposition"] = (
"attachment; filename=%s.gcs" % character.name
)
return response
def character(request, uuid):
response = HttpResponse("Charcater")
response = HttpResponse("Character")
return response
def campaign(request, uuid):
response = HttpResponse("Campaign")
return response
campaign = Campaign.objects.get(id=uuid)
context = {"campaign": campaign}
return render(request, "campaigns/details.html", context)

1705
gurps_fixture.json Normal file

File diff suppressed because it is too large Load diff

14
pyproject.toml Normal file
View file

@ -0,0 +1,14 @@
[tool.black]
line-length = 72
[tool.ruff]
line-length = 72
[tool.autopep8]
max_line_length = 72
[tool.pycodestyle]
max_line_length = 72
[tool.pyright]
typeCheckingMode = "off"

View file

@ -1,6 +1,7 @@
django
tailwind
django_browser_reload
psycopg
django-allauth[socialaccount]
django-bootstrap-icons
Django==5.1.7
psycopg2-binary==2.9.10
django-environ-0.12.0
django-allauth[socialaccount]==65.4.1
django-bootstrap-icons==0.9.0
django-browser-reload==1.18.0

1
requirements_dev.txt Normal file
View file

@ -0,0 +1 @@
pdbpp==0.10.3